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NEW GAME OLD IDEA!

So stepping once again from the role of an artist and into a game dev. I decided based on another up and coming project to learn first hand, ins and outs of the hit classic "TETRIS". On this project I’m doing all the art and will “try” to accomplish as much code work as possible. That being said there are many forums and guides out there to help so it's not so big a problem. As I initially started figuring out what platform I wanted to try this on I first thought of Unity 3D however another game creation engine came to mind, Construct 2. For now I will be using the free version but the limitations for such are not that great so it is a great way to devel into development and possibly having something to show without too much overhead cost. Once the idea and the engine were established I decided to try and emulate other Tetris design choices while trying to maintain my own unique style. All the background work is subject to multiple changes but for n...

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